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If you can't move all the details to the normal maps, then the only alternative available right now is to use Outfit Studio instead of 3ds max as a bridge between Blender and the game. THis way, meshes are exported correctly and you can still see the armour details in game. If you can, it is advisable that you keep the meshes simple and move all the details into normal maps (textures), as Bethesda does. Skyrim meshes didn't had this problem (see picture High quality meshes Skyrim to see how the same mesh keeps the round buttons geometry when exported as an Skyrim nif file). In picture Medium quality meshes Fallout 4 you can see the mesh in 3ds, with round buttons, and how they get deformed and converted into weird polygons when exported as Fallout 4 nif files. That means that detailed meshes get deformed when exported into Fallout 4 nif formats. This is the alternative explained in Part 1, Part 2 and Part 3 of this tutorial.įallout 4 nif files are, by default, medium precision (probably due to Fallout 4 mods being also available for consoles). * Doesn't import nif files (only exports them) * Exported meshes are low quality (medium precision) * Difficult to use (there is no documentation) * Requires 3ds max 2013 (not available anymore) * Low quality weighting (you can only copy weights between meshes) * Low quality of geometry (medium precision) * Creates almost all extra data (physics) * High quality of geometry (full precision) * Most of the work is done in Blender (easy for Blender users) Instead of using 3ds max as a bridge between Blender and the game, there are two other alternatives, each one with its pros and cons.
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Import process Fallout 4 nif file -> 3ds Max -> Fallout 3 nif file -> Blender Work in Blender Create meshes Create UV maps Add weights to the meshes Export process Blender -> Fallout 3 nif file -> 3ds max -> Fallout 4 nif file -> NifSkope -> Fallout 4 nif file (fixed)
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The main process explained previously consisted in the following steps: Part 2 and Creating an armour for Fallout 4. Part 1, Creating an armour for Fallout 4. Here I am going to explain some existing alternatives to the process explained in the main tutorial ( Creating an armour for Fallout 4. This is the fourth part of the tutorial on how to create an armour for Fallout 4.
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